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طريقه عمل شخصيه 3 دي وممكم تعمل نفسك شخصيه في لعبه مجسمه

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للل طريقه عمل شخصيه 3 دي وممكم تعمل نفسك شخصيه في لعبه مجسمه

مُساهمة من طرف Admin الأحد مايو 08, 2011 4:13 pm










"Organic modeling - part 1" by Eric Maslowski


This tutorial takes front and side reference images from www.3d.sk
and prepares them for use as reference plates in your 3D package of
choice . To see first part fromt great tutorial series by Eric Maslowski
please click on the thumbnail belowww.
To view this video tutorial you will need to have free QuickTime player from Apple . You can download it here: http://www.apple.com/quicktime/download/win.html
You can download work files for better understanding and practice here



27318 downloads

http://rapidshare.com/files/85566536...tes_part01.zip






"Organic modeling - part 2 " by Eric Maslowski


This tutorial goes over methods for defining the topology of an organic
.. in photoshop . This is helpful as a planning se before you begin
modeling to make sure that your have proper distrobution of faces and
your target mesh will deform nicely . To see the second part from great
tutorial serie by Eric Maslowski
To view this video tutorial you will need to have free QuickTime player from Apple . You can download it here: http://www.apple.com/quicktime/download/win.html


17008 downloads


http://rapidshare.com/files/85566537...nes_part02.zip





"Organic modeling - part 3 " by Eric Maslowski


This tutorial will take you through the process of setting up reference plates for precision modeling .
To see the third part from great tutorial serie by Eric Maslowski please click on the thumbnail belowww.
To view this video tutorial you will need to have free QuickTime player from Apple . You can download it here: http://www.apple.com/quicktime/download/win.html

You can download work files for better understanding and practice here .

12439 downloads



http://rapidshare.com/files/85546903...tup_part03.zip




"Organic modeling - part 4 " by Eric Maslowski


This is a two-parttutorial which exploits a little known capability of
Max to create ahead . I personally find this technique easier than box
modeling forheads since your topology and edge flow are there from the
beginning.With box modeling, there's a lot of division, connecting,
turning, etc.to get basic topology in place .
To see the fourth part ( divided into 2 smaller parts ) from great
tutorial serie by EricMaslowski please click on the thumbnails belowww.
To view this video tutorial you will need to have free QuickTime player from Apple . You can download it here: http://www.apple.com/quicktime/download/win.html
You can download work files for better understanding and practice . File for part 1 here and file for part 2 here .

12927 downloads



http://rapidshare.com/files/85546905...1-2_part04.zip









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